|
|
Zeger Knaepen nous apporta ses lumieres en ce 2008/01/16 19:15:
> area_illumination is your addition to POV-Ray where an area_light gives much
> more realistic results in diffuse and specular lighting, right?
>
> I was wondering, does it also affect photons?
>
> nice image btw :) love the soft lighting!
>
> cu!
For the photons, you need to add "area_light" in the light's photons block. Not
a new feature.
light_source{10 color rgb 1 area_light 2*x,2*z 17,17
photons{area_light}
}
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you read about an algorithm or
datastructure and your first thought is: "How can I use this to speed up
raytracing?"
Christoph Rieder
Post a reply to this message
|
|